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…a visible "+ Add node" (41 G15, G22) - ui/Breadcrumbs (new kit primitive): one line in the layout flow, crumbs ellipsize (ancestors first), full name on hover (title) and on a long press (a phone has no hover), a tap opens the crumb's siblings (ContextMenu, current one checked) - the node editor's floating "Scene > X — object flow" chips are gone: the bar sits above the graph and can never cover it; Scene / object crumbs list the scene's flows, group crumbs list the groups beside them; leave-group, delete-flow and the unknown-modules badge ride the bar's right end - "+ Add node" in the bar opens the add list and centres the node on the view (search on a keyboard device, the grouped list on touch); Shift+A / Space keep "at the pointer" - the minimap starts OFF on a phone (it was a black slab over the canvas), remembered per device; ui/handheldPanels.js holds that per-device rule (also used by G18) - suites: node-breadcrumb (new, desktop + phone folded/unfolded, dark + light, CDP touch); node-ux-groups / flow-object-graphs read the new bar Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…+", moved to 41-windows); crumb name bubble above the dock - the orchestrator clarified G22: the user meant the docked strip's "+" (it lists the Node editor on a phone, not on desktop), which 41-windows owns. The bar's "+ Add node" button and its opener (846a3c0) are removed; Shift+A / Space are untouched (they predate this lane) - ui/Breadcrumbs: the long-press name bubble is portaled to <body> — drawn inside the dock it sat under the selection toolbar (a dock is its own stacking context) - node-breadcrumb: the Add-node / Shift+A sections go; a check that nothing covers the bubble Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…start with their sidebars hidden (41 G18) - ContextMenu: the backdrop's contextmenu closes only when the press started on the backdrop (the rule its click already kept). A long press opens the menu while the finger is down, so the backdrop mounts under it; Android's own long-press contextmenu then landed on it and shut the Explorer's menu the moment it showed. A right-click outside still closes (its pointerdown lands there first) - WindowShell (Explorer, UV, HUD, Image editor, Profiler), the node editor's palette + properties and the Code workspace's two sidebars read/write their open state through ui/handheldPanels: on a handheld (coarse, no hover, short screen side <= 900 - the N6 folded AND unfolded) a sidebar starts HIDDEN and the user's choice is remembered per window under its own key; desktop byte-identical. A panel a pick opened for a moment (showSecondary) is not remembered open on a phone - WindowShell: the edge / tab buttons rest on --surface-2 (--text-2 on --surface-active was under 4.5:1 in the green and 8-bit themes - profiler-themes caught it once the Profiler moved onto it) - suites: phone-sidebars (new: real CDP touch hold/lift + Android's contextmenu at the finger, every docked window folded + unfolded, remembered across a reload, desktop unchanged); image-editor §11 opens the Edit panel with its tab first (it starts hidden on a phone now) Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
…ght sidebar, a graph/list splitter (41 G17)
- the body moves onto WindowShell: the recordings column hides/shows/resizes like every docked
window's (and starts hidden on a phone, G18)
- right sidebar, two tabs (profiler/ProfilerSidePanes):
Details - the whole recording, ONE frame (a click on the graph) or a range: frame time
p50/p95/max, FPS, draw calls + triangles against the Quest budget, GPU ms, quality,
stalls, the heaviest CPU phases; from detailed captures the materials drawn, each
module/game's cost and the PICKED row's object (calls, triangles, meshes, materials,
CPU). Pure maths in profilerModel.selectionDetails (unit test profilerDetails)
Settings - timeline graphs (one always stays), Quest budget marks, follow a live stream, select
picked objects in the scene, the FPS/draw-call overlay (perfStatsShown); remembered
(perf/profilerPrefs.js)
- a splitter between the graph and the list: drag, arrow keys, double-click resets, remembered per
orientation; side by side now needs >= 1100 px of main area (stacked with both sidebars on 1440)
- the timeline takes `lanes` / `budget` and says so on the element (data-lanes / data-budget)
- suite profiler-sidebars (new: desktop dark + light, very wide, phone with CDP touch)
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
… so Android's contextmenu lands on the backdrop (41 G18) - a tall dock puts the pressed card above where the sheet opens (the common phone case) and a premise asserts the event's target is the backdrop; the base build now reads 0 menus after the lift (red), this branch 1 (green) - before, the event landed on the sheet and the check could not fail Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Roadmap 41 (1.32 preview review), lane 41-editors: G15, G17, G18. (G22 moved to 41-windows; the "+ Add node" button built early was reverted in 43fb21d.)
What
ui/Breadcrumbs.svelte: one line in the layout flow above the graph (never overlaps it), ellipsis, full name on hover and long press, each crumb opens its siblings (Scene/object: the scene's flows; group: the groups beside it). Phone minimap off by default.WindowShell: hideable recordings sidebar; right sidebar Details (recording / frame / range costs, picked object, module costs;profilerModel.selectionDetails) + Settings (timeline graphs, Quest budget marks, follow live, select picked in scene, FPS overlay); a remembered splitter between the graph and the list.ContextMenubackdrop no longer closes on Android's long-presscontextmenu(Explorer menu stays open); docked windows (Explorer, Node editor, UV, HUD, Profiler, Image editor, Code workspace) start with sidebars hidden on a handheld, remembered per window (ui/handheldPanels.js).Proof
node-breadcrumb35/35,phone-sidebars41/41,profiler-sidebars30/30, unitprofilerDetails5/5 — each red on feat/40-int (22 / 22 / 12).~/.code/lanes-30/after-41/41-editors/.Touch points
ContextMenu.svelte(one backdrop line),shared/WindowShell.svelte,Flow.svelte(one line),tests/e2e/image-editor.test.cjs§11.🤖 Generated with Claude Code