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Update custom-hp-bar - #14581

Merged
runelite-github-app[bot] merged 15 commits into
runelite:masterfrom
waitstepbro:master
Aug 13, 2026
Merged

runelite-github-app[bot] merged 15 commits into
runelite:masterfrom
waitstepbro:master

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@waitstepbro

@waitstepbro waitstepbro commented Aug 1, 2026 •

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New features

  • Special attack bar (own colour, hide-while-full, combat only)
  • Configurable bar order — 4 position pickers for HP/Prayer/Special/Run
  • NPC combat level suffix on name
  • NPC name truncation (length limit)
  • HP colour gradient (full → mid → low, per profile)
  • Aggressive NPC bar colour (shared with name colour)
  • Prayer bar colour configurable
  • HP text spacing (Both mode); dropped parentheses around player %
  • Grey out NPC names on loot-tainted kills
  • Bar opacity slider (target/player, independent)
  • Run Energy bar — restore preview, Stamina colour, drain timeout
  • Other players' names + fully independent bar styling
  • Same-tile stacking for bars/names (NPCs and players)
  • NPC/Player same-tile stack limits
  • Prioritize Self on Same Tile
  • Hotkeys to toggle names/HP bars
  • Per-bar Always Show toggles (HP/Prayer/Special/Run)
  • Prayer tick timer
  • Text alignment (Left/Center/Right)
  • Loot-key-carrying PK skull variants
  • Config sections collapsed by default
  • Self's HP bar now stays visible while actively dealing damage, not just while taking it.

Fixes

  • Bleed tint: fires on-apply, clears on cure (was up to ~19s late)
  • Disease tint now matches core's varplayer (clears with Relicym's)
  • Prayer bar no longer flickers mid-tick
  • Loot-taint detection also reads Ironman warning messages
  • Precise HP could stick at 0 on a living NPC — fixed
  • Verzik Pillars / Whisperer Columns weren't tracked — fixed
  • Zero-damage hits from others now grey the bar
  • Corrected NPC max-HP data (Gauntlet demis, Amoxliatl, Yama, Doom of Mokhaiotl)
  • ToA/ToB region detection fixed (broke Ironman loot exemption + ToA grey-out/HP%)
  • NPC HP bar/name no longer lingers through the death animation
  • Player HP bar no longer lingers through the death animation
  • Same-tile stacking no longer drifts/staggers with camera angle
  • Same-tile stack no longer snaps when a newcomer joins
  • "Always Show Name" no longer ignored when "Always Show Bar" was on
  • Other players' vertical offset now moves the name too
  • Overhead icon no longer drifts during heavy stacking
  • Overhead chat text uses its real vanilla anchor, not the bar stack
  • PK skull icon now actually renders
  • Skull/prayer icon now shows correctly with no bar/name present
  • Run Energy bar no longer tied to the combat timer
  • Solo bar now respects its configured vertical offset
  • NPE crash fix (chat text / script hook)
  • Self's own HP bar could snap onto — or render at — another actor's position (e.g. a boss's) whenever their tiles coincided, instead of always tracking the player's own character.
  • Other players' names no longer float above self's whole bar stack when sharing self's tile — they anchor above their own head again.

Other

  • Config reorganised into Style/Info sections — keys unchanged, profiles carry over
  • Removed: other players' Display Mode (always %), "Replace Overhead Icon" toggle (always on)
  • README/TODO docs cleaned up

@runelite-github-app

runelite-github-app Bot commented Aug 1, 2026 •

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@runelite-github-app

runelite-github-app Bot commented Aug 1, 2026 •

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Internal use only: Reviewer details Maintainer details

@coopermor coopermor closed this Aug 8, 2026
@coopermor coopermor reopened this Aug 8, 2026
@runelite-github-app
runelite-github-app Bot merged commit 92cfcb0 into runelite:master Aug 13, 2026
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2 participants