Systems programmer focused on performance-critical software, cross-platform tooling, and embedded systems. I work across the stack from low-level C++ and Zig to build systems and package management — and I bring a background in project and financial management that makes me effective beyond just writing code.
- Platforms: Linux, Windows
- Build Systems: CMake, XMake
- Tooling: Git, Bash, QEMU, Vim, VSCode
- Domains: Embedded systems, cross-platform development, performance-sensitive applications
- Other: Android Studio, Unreal Engine 4





