Update dependencies, tools, CI - #330
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Faless
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Jul 27, 2026
- godot-cpp: 10.0.0-rc1
- OpenSSL: 3.6.3
- libgit2: 1.9.6
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Calinou
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Looks good to me.
Note that this raises the minimum Godot version from 4.2 to 4.3, but it's reasonable as 4.3 is already EOL anyway.
The Linux binaries are also compiled on Ubuntu 24.04 instead of 22.04, which raises the minimum Linux distribution version required to run them, but it's still N-1 compared to the latest LTS (Ubuntu 26.04 as of writing). We should look into using the Godot buildroot for them in the long run (so that they have the same level of compatibility as official engine builds), but it can be done in a separate PR.
#282 now does that (with mbedTLS). I remember I had some issues with building OpenSSL and the buildroot in the past, so I didn't even try it this time, I'll give it a quick try locally and see if it works |
- godot-cpp: 10.0.0-rc1 - OpenSSL: 3.6.3 - libgit2: 1.9.6
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Updated linux build to use buildroot godot-2026.05.x-1, $ nm -D libgit_plugin.linux.editor.x86_64.so | grep -i glib | cut -d @ -f 2 | sort | uniq
GLIBC_2.12
GLIBC_2.14
GLIBC_2.17
GLIBC_2.2.5
GLIBC_2.25
GLIBC_2.3
GLIBC_2.3.2
GLIBC_2.32
GLIBC_2.33
GLIBC_2.3.4
GLIBC_2.34
GLIBC_2.4
GLIBC_2.7
GLIBC_2.8 |