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Detect number of cores better on multi-socket systems#6108

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rimrul wants to merge 2 commits intogit-for-windows:mainfrom
rimrul:multi-socket
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Detect number of cores better on multi-socket systems#6108
rimrul wants to merge 2 commits intogit-for-windows:mainfrom
rimrul:multi-socket

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@rimrul
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@rimrul rimrul commented Feb 22, 2026

While the currently used way to detect the number of CPU cores ond
Windows is nice and straight-forward, GetSystemInfo() only gives us
access to the number of processors within the current group.

While that is usually fine for systems with a single physical CPU,
separate physical sockets are typically separate groups.

Switch to using GetLogicalProcessorInformationEx() to handle multi-socket
systems better.

I've tested this on a physical single-socket x86-64 and a physical dual-socket x86-64 system, and on a virtual single-socket ARM64 system. Physical multi-socket ARM64 systems seem to exist, but I don't have access to such hardware and the hypervisor I use apparently can't emulate that either.

rimrul and others added 2 commits February 21, 2026 12:55
Git for Windows doesn't support anything prior to Windows 8.1 since 2.47.0
and Git followed along with commits like ce6ccba (mingw: drop Windows
7-specific work-around, 2025-08-04).

There is no need to pretend to the compiler that we still support Windows
Vista, just to lock us out of easy access to newer APIs. There is also no
need to have conflicting and unused definitions claiming we support some
versions of Windows XP or even Windows NT 4.0.

Bump all definitions of _WIN32_WINNT to a realistic value of Windows 8.1.
This will also simplify code for a followup commit that will improve cpu
core detection on multi-socket systems.

Signed-off-by: Matthias Aßhauer <mha1993@live.de>
While the currently used way to detect the number of CPU cores on
Windows is nice and straight-forward, GetSystemInfo() only gives us
access to the number of processors within the current group. [1]

While that is usually fine for systems with a single physical CPU,
separate physical sockets are typically separate groups.

Switch to using GetLogicalProcessorInformationEx() to handle multi-socket
systems better.

[1] https://learn.microsoft.com/en-us/windows/win32/api/sysinfoapi/ns-sysinfoapi-system_info#members

This fixes git-for-windows#4766

Co-Authored-by: Herman Semenov <GermanAizek@yandex.ru>
Signed-off-by: Matthias Aßhauer <mha1993@live.de>
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Nice! I have no way of testing this, that's why it's extra nice that you can confirm that this works as advertised.

@dscho dscho added this to the Next release milestone Feb 22, 2026
dscho added a commit that referenced this pull request Apr 6, 2026
1edeb9a
(Win32: warn if the console font doesn't support Unicode,
2014-06-10) introduced both code to detect the current console font on
Windows Vista and newer and a fallback for older systems to detect the
default console font and issue a warning if that font doesn't support
unicode.

Since we haven't supported any Windows older than Vista in almost a
decade, we don't need to keep the workaround.

This more or less fell out of #6108, but didn't quite fit into that PR.

There are also some other version specific hacks and workarounds I
considered dropping, but decided against:

*
492f709
* I'm unsure if this regression has ever been fixed or just become the
new normal.
* #5042
* So far this hasn't been an issue on Windows 8.1, but officially Go
1.21 and newer only support Windows 10 and newer. So this might become a
problem at any point.
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@rimrul do you have a chance to test this?

@rimrul
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rimrul commented Apr 6, 2026

I have tested that I get the expected numbers out of testtool online_cpus on the following systems.

single socket multi socket
x64 Tested on an i7-10510U on physical hardware Tested on 2x Xeon Gold 6138 on physical hardware
arm64 Tested on an Apple M1 in a vm I don't have access to physical hardware or a hypervisor that can do this

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Incorrect detection number threads in multisocket motherboards on Windows

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