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Added hint for buoy in the combat section, as well as hint for defeated animation for the sequence puzzle section.
Added some hint to incomplete character
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Play this branch at https://play.threadbare.game/branches/endlessm/Champ_standardize_hint. (This launches the game from the start, not directly at the change(s) in this pull request.) |
felixwalberg
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Feb 20, 2026
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felixwalberg
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Definitely more clear for the learners!
| ~ well_done | ||
| Evan has fed whatever swims below the dark surface of the lake, but he only got a glimpse of something he thought looked green and scaly. | ||
| It swims so fast! He must push forward to keep up. | ||
| He believe if those buoy had been more flamboyant and bold in their color, the thing that lurked beneath might have been more attracted. |
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There might be a tiny conflict with #1950, but it will be an easy fix as it's just dialogue text.
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As discussed in Issue #1925, we needed some more hint, as well as standardizing hint as a whole. I believe keeping some hint in game is useful,(in conjunction with in code TODO and hint) as it allow player to get a good idea of what they need to change on their first playthrough, instead of having to play the game, and then find out on their own what problem exist.