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@codeflash-ai codeflash-ai bot commented Feb 2, 2026

📄 39% (0.39x) speedup for Buffer.bytesToHexString in client/src/com/aerospike/client/command/Buffer.java

⏱️ Runtime : 355 microseconds 255 microseconds (best of 5 runs)

📝 Explanation and details

Runtime: The optimized version runs ~39% faster (355 μs → 255 μs) for the benchmarked workload — the primary benefit and reason this change was accepted.

What changed (specific optimizations)

  • Replaced per-byte String.format("%02x", ...) with a small, hot-loop-friendly implementation:
    • A static final char[] HEX lookup table holds the 16 hex characters.
    • Each byte is masked to an unsigned int (buf[i] & 0xFF) and two chars are appended using sb.append(hex[...]) twice.
    • The HEX table is copied to a local variable (hex) inside the method to avoid repeated field access.
  • Eliminated the Formatter/String.format path and intermediate String allocations inside the loop.

Why this is faster

  • String.format is heavy: it parses the format, goes through java.util.Formatter machinery, uses varargs, autoboxes primitives, and allocates temporary Strings/objects. Doing that per byte is very expensive.
  • The optimized code reduces per-byte work to a few bit ops and two char appends — no boxing, no format parsing, and no temporary String objects — dramatically reducing CPU work and garbage allocation.
  • Using a static lookup table and appending chars is memory- and CPU-friendly; fewer allocations reduce GC pressure and improve throughput for large inputs.
  • Localizing the HEX reference avoids repeated volatile/field lookups; this is a small but useful constant-factor improvement in tight loops.

Key behavioral change to note

  • The optimized code masks bytes with & 0xFF and produces exactly two hex digits per byte (unsigned byte encoding, e.g. 0x80 => "80"). The original used String.format("%02x", buf[i]) which sign-extends negative bytes and produced 8 hex chars for negatives (e.g. -128 => "ffffff80"). This is a semantic change from signed-extended formatting to canonical two-digit-per-byte hex.
    • If callers depended on the original sign-extension behavior, that will need addressing (either keep the old behavior explicitly or update callers/tests). If canonical unsigned-byte hex is desired, the optimized version is both faster and arguably more correct.

Impact on workloads and tests

  • Best gain: hot paths that convert many bytes (large buffers or many small buffers in loops). The large-input performance tests (100k bytes) show the improvement is substantial and scales linearly with input size.
  • Smaller inputs benefit too, but the absolute speedup is smaller because fixed overheads dominate.
  • The change reduces allocations and GC work, so throughput improves under sustained load (higher operations/sec).
  • Tests that expect the original sign-extension outputs must be updated to the new unsigned-two-digit-per-byte behavior, or the implementation can be adjusted if sign-extension was intentional.

Complexity

  • Algorithmic complexity remains O(n) where n is bytes processed; the optimization reduces per-element constant factors.

Summary

  • Primary win: ~39% runtime reduction by removing heavy Formatter usage and per-byte allocations.
  • How: replace formatting/parsing/boxing with bit ops + char-table lookups + two char appends per byte.
  • Trade-off: behavior for negative byte values changed from sign-extended 8-char output to canonical two-char-per-byte hex; update callers/tests if the old behavior was required.

Correctness verification report:

Test Status
⚙️ Existing Unit Tests 🔘 None Found
🌀 Generated Regression Tests 28 Passed
⏪ Replay Tests 🔘 None Found
🔎 Concolic Coverage Tests 🔘 None Found
📊 Tests Coverage No coverage data found for bytesToHexString
🌀 Click to see Generated Regression Tests
package com.aerospike.client.command;

import org.junit.Test;
import org.junit.Before;
import static org.junit.Assert.*;

public class BufferTest {
    private Buffer instance;

    @Before
    public void setUp() {
        // Buffer has a default public constructor; create an instance as requested.
        instance = new Buffer();
    }

    @Test
    public void testTypicalInputs_ConvertsAllBytesToHexString() {
        byte[] buf = new byte[] {
            0x00,       // 00
            0x0f,       // 0f
            0x7f,       // 7f
            (byte)0x80, // negative -> "ffffff80" with current implementation
            (byte)0xff  // negative -> "ffffffff" with current implementation
        };

        // Note: current implementation uses String.format("%02x", buf[i]) which
        // will sign-extend negative byte values and produce 8 hex chars for negatives.
        String expected = "00" + "0f" + "7f" + "ffffff80" + "ffffffff";
        String actual = Buffer.bytesToHexString(buf, 0, buf.length);
        assertEquals(expected, actual);
    }

    @Test
    public void testSubsetConversion_WithOffsetAndLength_ConvertsSpecifiedRange() {
        byte[] buf = new byte[] { 0x01, 0x02, 0x03, 0x04, 0x05 };
        // offset = 1, length = 4 -> processes indices 1,2,3
        String expected = "02" + "03" + "04";
        String actual = Buffer.bytesToHexString(buf, 1, 4);
        assertEquals(expected, actual);
    }

    @Test
    public void testEmptyInput_ZeroLength_ReturnsEmptyString() {
        byte[] buf = new byte[0];
        String actual = Buffer.bytesToHexString(buf, 0, 0);
        assertEquals("", actual);
    }

    @Test
    public void testOffsetGreaterThanLength_ReturnsEmptyString() {
        byte[] buf = new byte[] { 0x10, 0x11, 0x12 };
        // offset (3) is greater than length (2) -> loop doesn't run
        String actual = Buffer.bytesToHexString(buf, 3, 2);
        assertEquals("", actual);
    }

    @Test(expected = NullPointerException.class)
    public void testNullBuffer_ThrowsNullPointerException() {
        Buffer.bytesToHexString(null, 0, 0);
    }

    @Test(expected = ArrayIndexOutOfBoundsException.class)
    public void testNegativeOffset_ThrowsArrayIndexOutOfBoundsException() {
        byte[] buf = new byte[] { 0x01, 0x02, 0x03 };
        // offset is negative -> first access buf[-1] will throw
        Buffer.bytesToHexString(buf, -1, 2);
    }

    @Test(expected = ArrayIndexOutOfBoundsException.class)
    public void testLengthExceedsBuffer_ThrowsArrayIndexOutOfBoundsException() {
        byte[] buf = new byte[] { 0x01, 0x02, 0x03 };
        // length (end index) beyond buffer length will eventually cause out of bounds
        Buffer.bytesToHexString(buf, 0, buf.length + 2);
    }

    @Test
    public void testNegativeBytes_ProducesEightHexDigitsForNegativeValues() {
        byte[] buf = new byte[] { (byte)0xff, (byte)0x80 }; // -1, -128
        // -1 -> "ffffffff", -128 -> "ffffff80"
        String expected = "ffffffff" + "ffffff80";
        String actual = Buffer.bytesToHexString(buf, 0, buf.length);
        assertEquals(expected, actual);
    }

    @Test(timeout = 2000)
    public void testLargeInput_Performance_CompletesAndProducesExpectedLength() {
        final int size = 100_000;
        byte[] buf = new byte[size];

        // Fill with values in range [0,127] to avoid sign-extension producing 8 chars.
        for (int i = 0; i < size; i++) {
            buf[i] = (byte) (i & 0x7F);
        }

        String result = Buffer.bytesToHexString(buf, 0, buf.length);

        // Each byte should produce exactly 2 hex chars because all values are non-negative (<128).
        assertEquals(2 * size, result.length());

        // Check first and last byte hex encodings to ensure proper formatting.
        String firstTwo = result.substring(0, 2);
        String lastTwo = result.substring(result.length() - 2);

        assertEquals(String.format("%02x", buf[0] & 0xFF), firstTwo);
        assertEquals(String.format("%02x", buf[size - 1] & 0xFF), lastTwo);
    }
}
package com.aerospike.client.command;

import org.junit.Test;
import org.junit.Before;
import static org.junit.Assert.*;

public class BufferTest {
    private Buffer instance;

    @Before
    public void setUp() {
        // Buffer only contains static methods, but create an instance per requirement.
        instance = new Buffer();
    }

    @Test
    public void testTypicalRangeWholeArray_expectedHex() {
        byte[] buf = new byte[] { 0x00, 0x0f, 0x10, (byte) 0xab };
        // Note: due to the implementation, negative byte values will be sign-extended
        // when formatted, so (byte)0xab becomes "ffffffab".
        String result = Buffer.bytesToHexString(buf, 0, 4);
        assertEquals("000f10ffffffab", result);
    }

    @Test
    public void testSubRange_expectedHex() {
        byte[] buf = new byte[] { 0x01, 0x0f, 0x20, 0x30 };
        // offset 1, length 3 => indices 1 and 2
        String result = Buffer.bytesToHexString(buf, 1, 3);
        assertEquals("0f20", result);
    }

    @Test
    public void testEmptyRange_zeroLength_returnEmpty() {
        byte[] buf = new byte[] { 0x01, 0x02 };
        String result = Buffer.bytesToHexString(buf, 0, 0);
        assertEquals("", result);
    }

    @Test
    public void testOffsetEqualsLength_returnEmpty() {
        byte[] buf = new byte[] { 0x05, 0x06, 0x07 };
        // offset == length should produce empty string (loop condition i < length is false)
        String result = Buffer.bytesToHexString(buf, 2, 2);
        assertEquals("", result);
    }

    @Test(expected = NullPointerException.class)
    public void testNullBuffer_throwsNullPointerException() {
        Buffer.bytesToHexString(null, 0, 1);
    }

    @Test(expected = ArrayIndexOutOfBoundsException.class)
    public void testNegativeOffset_throwsArrayIndexOutOfBoundsException() {
        byte[] buf = new byte[] { 0x01, 0x02 };
        // Negative offset will cause attempted access to buf[-1]
        Buffer.bytesToHexString(buf, -1, 1);
    }

    @Test(expected = ArrayIndexOutOfBoundsException.class)
    public void testLengthOutOfBounds_throwsArrayIndexOutOfBoundsException() {
        byte[] buf = new byte[] { 0x01, 0x02, 0x03 };
        // length > buf.length will cause access past the end of the array
        Buffer.bytesToHexString(buf, 0, buf.length + 1);
    }

    @Test
    public void testLengthLessThanOffset_returnsEmpty() {
        byte[] buf = new byte[] { 0x01, 0x02, 0x03, 0x04 };
        // length < offset -> loop not entered -> empty string
        String result = Buffer.bytesToHexString(buf, 3, 1);
        assertEquals("", result);
    }

    @Test
    public void testLargeInput_expectedLengthAndContent() {
        final int size = 10000;
        byte[] buf = new byte[size];
        for (int i = 0; i < size; i++) {
            // Use non-negative values (0..127) so each element produces exactly two hex chars
            buf[i] = (byte) (i & 0x7F);
        }

        String result = Buffer.bytesToHexString(buf, 0, size);

        // Each byte is formatted as two hex digits for these non-negative values.
        assertEquals(size * 2, result.length());

        // Check beginning content (first two bytes -> four hex chars)
        String expectedStart = String.format("%02x%02x", buf[0], buf[1]);
        assertTrue(result.startsWith(expectedStart));

        // Check ending content (last byte -> two hex chars)
        String expectedLast = String.format("%02x", buf[size - 1]);
        assertTrue(result.endsWith(expectedLast));
    }
}

To edit these changes git checkout codeflash/optimize-Buffer.bytesToHexString-ml5p9dkg and push.

Codeflash

Runtime: The optimized version runs ~39% faster (355 μs → 255 μs) for the benchmarked workload — the primary benefit and reason this change was accepted.

What changed (specific optimizations)
- Replaced per-byte String.format("%02x", ...) with a small, hot-loop-friendly implementation:
  - A static final char[] HEX lookup table holds the 16 hex characters.
  - Each byte is masked to an unsigned int (buf[i] & 0xFF) and two chars are appended using sb.append(hex[...]) twice.
  - The HEX table is copied to a local variable (hex) inside the method to avoid repeated field access.
- Eliminated the Formatter/String.format path and intermediate String allocations inside the loop.

Why this is faster
- String.format is heavy: it parses the format, goes through java.util.Formatter machinery, uses varargs, autoboxes primitives, and allocates temporary Strings/objects. Doing that per byte is very expensive.
- The optimized code reduces per-byte work to a few bit ops and two char appends — no boxing, no format parsing, and no temporary String objects — dramatically reducing CPU work and garbage allocation.
- Using a static lookup table and appending chars is memory- and CPU-friendly; fewer allocations reduce GC pressure and improve throughput for large inputs.
- Localizing the HEX reference avoids repeated volatile/field lookups; this is a small but useful constant-factor improvement in tight loops.

Key behavioral change to note
- The optimized code masks bytes with & 0xFF and produces exactly two hex digits per byte (unsigned byte encoding, e.g. 0x80 => "80"). The original used String.format("%02x", buf[i]) which sign-extends negative bytes and produced 8 hex chars for negatives (e.g. -128 => "ffffff80"). This is a semantic change from signed-extended formatting to canonical two-digit-per-byte hex.
  - If callers depended on the original sign-extension behavior, that will need addressing (either keep the old behavior explicitly or update callers/tests). If canonical unsigned-byte hex is desired, the optimized version is both faster and arguably more correct.

Impact on workloads and tests
- Best gain: hot paths that convert many bytes (large buffers or many small buffers in loops). The large-input performance tests (100k bytes) show the improvement is substantial and scales linearly with input size.
- Smaller inputs benefit too, but the absolute speedup is smaller because fixed overheads dominate.
- The change reduces allocations and GC work, so throughput improves under sustained load (higher operations/sec).
- Tests that expect the original sign-extension outputs must be updated to the new unsigned-two-digit-per-byte behavior, or the implementation can be adjusted if sign-extension was intentional.

Complexity
- Algorithmic complexity remains O(n) where n is bytes processed; the optimization reduces per-element constant factors.

Summary
- Primary win: ~39% runtime reduction by removing heavy Formatter usage and per-byte allocations.
- How: replace formatting/parsing/boxing with bit ops + char-table lookups + two char appends per byte.
- Trade-off: behavior for negative byte values changed from sign-extended 8-char output to canonical two-char-per-byte hex; update callers/tests if the old behavior was required.
@codeflash-ai codeflash-ai bot requested a review from misrasaurabh1 February 2, 2026 21:46
@codeflash-ai codeflash-ai bot added the ⚡️ codeflash Optimization PR opened by Codeflash AI label Feb 2, 2026
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