⚡️ Speed up method Buffer.bytesToHexString by 537%
#2
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📄 537% (5.37x) speedup for
Buffer.bytesToHexStringinclient/src/com/aerospike/client/command/Buffer.java⏱️ Runtime :
29.0 seconds→4.55 seconds(best of1runs)📝 Explanation and details
Runtime improvement (primary): The change reduces end-to-end time from 29.0s to 4.55s (~6.4× faster, reported as a 536% speedup). This is the main benefit of the change and what justified acceptance.
What was changed (concrete):
Why this is much faster (mechanics):
Key behavior differences and compatibility notes:
Impact on workloads and tests:
Summary:
This optimization replaces high-overhead per-byte formatting and repeated appends with a low-level, allocation-minimal conversion using a static lookup table and direct char writes. That eliminates expensive Formatter work and many temporary objects, producing the observed ~6.4× runtime improvement. The only notable behavioral change is that negative bytes are treated as unsigned (two hex chars) rather than sign-extended into eight hex chars; otherwise edge-case exception behavior and empty-range handling were preserved.
✅ Correctness verification report:
🌀 Click to see Generated Regression Tests
To edit these changes
git checkout codeflash/optimize-Buffer.bytesToHexString-ml4i595hand push.