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⚡️ Speed up method Util.toByte by 14%#15

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⚡️ Speed up method Util.toByte by 14%#15
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codeflash/optimize-Util.toByte-ml736m60

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@codeflash-ai codeflash-ai bot commented Feb 3, 2026

📄 14% (0.14x) speedup for Util.toByte in client/src/com/aerospike/client/util/Util.java

⏱️ Runtime : 581 microseconds 508 microseconds (best of 5 runs)

📝 Explanation and details

Runtime improvement: the optimized version runs ~14% faster (581 μs → 508 μs). The primary benefit is lower execution time for numeric conversions.

What changed (key optimizations)

  • Removed an extra static call from toByte by inlining the conversion logic instead of calling toLong(obj).
  • Replaced the pathway that unboxed to a primitive long then narrowed to byte with a direct call to Long.byteValue() on the boxed Long when obj != null.
  • Clarified the literal in toLong to use 0L (no behavioral change, just type clarity).

Why this speeds up execution

  • Fewer calls and frames: calling toLong(obj) required one more method invocation/return. Eliminating that call removes call/return overhead and reduces work for the JVM on a hot path.
  • Simpler conversion sequence: the original path unboxes the Long to a primitive long (an implicit longValue call), then the byte cast narrows the primitive. The optimized path invokes Long.byteValue() directly on the boxed object, which consolidates the work into a single virtual method invocation instead of a static call + unbox + primitive cast. Fewer operations and fewer JVM transitions reduce cycles in tight loops.
  • Better JIT friendliness: smaller, flatter call sequences are easier for the JIT to optimize and inline, increasing the chance the conversion becomes a very cheap sequence of instructions.

Behavioral or other impacts

  • No semantic regression: null still maps to zero and non-null Longs convert to the same byte/long values.
  • No other metrics degraded in the measured run; the change is a small micro-optimization reducing per-call overhead.

Where this helps most

  • Hot paths that perform many object-to-primitive conversions (e.g., reading numeric values from server responses in tight loops or high-throughput code).
  • Microbenchmarks and tight conversion loops will see the largest relative gains; code that rarely calls these conversions will see negligible difference.

Tests and correctness

  • The change preserves semantics (null → 0 / (byte)0) and is safe for existing workloads. The observed 14% runtime win indicates it is worthwhile in conversion-heavy scenarios.

Summary

  • Primary benefit: reduced runtime via removing an extra method call and simplifying the conversion to a single object method invocation (Long.byteValue()).
  • Result: consistent, low-risk 14% faster conversion path when these helpers are on a hot execution path.

Correctness verification report:

Test Status
⚙️ Existing Unit Tests 198 Passed
🌀 Generated Regression Tests 🔘 None Found
⏪ Replay Tests 🔘 None Found
🔎 Concolic Coverage Tests 🔘 None Found
📊 Tests Coverage No coverage data found for toByte
⚙️ Click to see Existing Unit Tests

To edit these changes git checkout codeflash/optimize-Util.toByte-ml736m60 and push.

Codeflash Static Badge

Runtime improvement: the optimized version runs ~14% faster (581 μs → 508 μs). The primary benefit is lower execution time for numeric conversions.

What changed (key optimizations)
- Removed an extra static call from toByte by inlining the conversion logic instead of calling toLong(obj).
- Replaced the pathway that unboxed to a primitive long then narrowed to byte with a direct call to Long.byteValue() on the boxed Long when obj != null.
- Clarified the literal in toLong to use 0L (no behavioral change, just type clarity).

Why this speeds up execution
- Fewer calls and frames: calling toLong(obj) required one more method invocation/return. Eliminating that call removes call/return overhead and reduces work for the JVM on a hot path.
- Simpler conversion sequence: the original path unboxes the Long to a primitive long (an implicit longValue call), then the byte cast narrows the primitive. The optimized path invokes Long.byteValue() directly on the boxed object, which consolidates the work into a single virtual method invocation instead of a static call + unbox + primitive cast. Fewer operations and fewer JVM transitions reduce cycles in tight loops.
- Better JIT friendliness: smaller, flatter call sequences are easier for the JIT to optimize and inline, increasing the chance the conversion becomes a very cheap sequence of instructions.

Behavioral or other impacts
- No semantic regression: null still maps to zero and non-null Longs convert to the same byte/long values.
- No other metrics degraded in the measured run; the change is a small micro-optimization reducing per-call overhead.

Where this helps most
- Hot paths that perform many object-to-primitive conversions (e.g., reading numeric values from server responses in tight loops or high-throughput code).
- Microbenchmarks and tight conversion loops will see the largest relative gains; code that rarely calls these conversions will see negligible difference.

Tests and correctness
- The change preserves semantics (null → 0 / (byte)0) and is safe for existing workloads. The observed 14% runtime win indicates it is worthwhile in conversion-heavy scenarios.

Summary
- Primary benefit: reduced runtime via removing an extra method call and simplifying the conversion to a single object method invocation (Long.byteValue()).
- Result: consistent, low-risk 14% faster conversion path when these helpers are on a hot execution path.
@codeflash-ai codeflash-ai bot requested a review from misrasaurabh1 February 3, 2026 21:04
@codeflash-ai codeflash-ai bot added ⚡️ codeflash Optimization PR opened by Codeflash AI 🎯 Quality: High Optimization Quality according to Codeflash labels Feb 3, 2026
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