Fix click target metadata not propagating through intermediate wrapper table rows#3967
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Fix click target metadata not propagating through intermediate wrapper table rows#3967
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This pull request modifies the collect_metadata implementation for Table<Graphic> and Table<Vector> to ensure metadata is correctly collected through anonymous wrapper rows and to fix a bug where the footprint transform was incorrectly mutated during iteration. The reviewer suggested simplifying the recursion logic in Table<Graphic> by passing the source_node_id option directly to the recursive call instead of using an if-else block.
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| if let Some(element_id) = row.source_node_id { | ||
| row.element.collect_metadata(metadata, footprint, Some(*element_id)); | ||
| } else { | ||
| // Recurse through anonymous wrapper rows to reach nested content with source_node_ids | ||
| row.element.collect_metadata(metadata, footprint, None); | ||
| } |
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This if-else block can be simplified by directly passing the dereferenced source_node_id. This is equivalent to the current logic and more concise.
// Recurse through anonymous wrapper rows to reach nested content with source_node_ids
row.element.collect_metadata(metadata, footprint, *row.source_node_id);
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This fixes the Blend Shapes not being unable to select click targets for its group layer's children:
capture_13_.mp4