Conversation
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I'll fix the tests tonight. |
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Kudos, SonarCloud Quality Gate passed! |
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While testing this i notice that even putting very small power, it still throws entities far. Also, i notice that you can create creeper cannons with Power 5 by throwing entities to other player islands if distance between islands is 50 |
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Hmm. Good point. How far do you think mobs need to be pushed back? 5 blocks? Or maybe 10? |
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I think 10 to 15, as 5 is still a distance creeper can sneak up and explode. |
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Kudos, SonarCloud Quality Gate passed! |
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@copilot This is an old PR so it needs the conflicts resolved. Try and do that so it can be merged |
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@tastybento I've opened a new pull request, #2880, to work on those changes. Once the pull request is ready, I'll request review from you. |
…ing feature Co-authored-by: tastybento <4407265+tastybento@users.noreply.github.com> Agent-Logs-Url: https://github.com/BentoBoxWorld/BentoBox/sessions/f62452d6-851e-44bf-8e7e-bdb22da91f10
Merge develop into force-field-fling PR (conflict resolution)
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Flings hostile mobs away from the player when they teleport rather than removing them. Config options are in BentoBox's config.yml. Closes #1643
Please try this @BONNe and see what you think. I think a power of 5 works pretty well.