Most appropriate sub-area of p5.js?
p5.js version
2.2.3
Web browser and version
150.0.7871.115 (Official Build) (arm64)
Operating system
MacOS
Steps to reproduce this
Steps:
- Run the following sketch in the p5.js editor
Doing this yields Error: Multiple infinite loops detected. Stopping execution.
Snippet:
const points1 = [];
const num = 7;
function setup() {
const s = 640;
createCanvas(s, s, WEBGL);
for (let i = 0; i < num; i++) {
const x = 0.5 * width - random(0, width);
const y = 0.5 * height - random(0, height);
const z = 0.5 * width - random(0, width);
points1.push({
x: 0.625 * x,
y: 0.625 * y,
z: 0.625 * z,
});
}
frameRate(24);
}
function draw() {
background(15);
noFill();
for (let k = 0; k < 32; k++) {
stroke(255);
push();
rotateY(frameCount * 0.01 - k * 0.04);
beginShape();
for (let i = 0; i < points1.length; i++) {
splineVertex(points1[i].x, points1[i].y, points1[i].z);
}
endShape(CLOSE);
pop();
}
}
Most appropriate sub-area of p5.js?
p5.js version
2.2.3
Web browser and version
150.0.7871.115 (Official Build) (arm64)
Operating system
MacOS
Steps to reproduce this
Steps:
Doing this yields Error: Multiple infinite loops detected. Stopping execution.
Snippet: