Skip to content

[p5.js 2.0+ Bug Report]: Infinite loops detected when calling splineVertex #9026

Description

@computershawn

Most appropriate sub-area of p5.js?

  • Accessibility
  • Color
  • Core/Environment/Rendering
  • Data
  • DOM
  • Events
  • Image
  • IO
  • Math
  • Typography
  • Utilities
  • WebGL
  • WebGPU
  • p5.strands
  • Build process
  • Unit testing
  • Internationalization
  • Friendly errors
  • Other (specify if possible)

p5.js version

2.2.3

Web browser and version

150.0.7871.115 (Official Build) (arm64)

Operating system

MacOS

Steps to reproduce this

Steps:

  1. Run the following sketch in the p5.js editor

Doing this yields Error: Multiple infinite loops detected. Stopping execution.

Snippet:

const points1 = [];
const num = 7;

function setup() {
  const s = 640;
  createCanvas(s, s, WEBGL);
  for (let i = 0; i < num; i++) {
    const x = 0.5 * width - random(0, width);
    const y = 0.5 * height - random(0, height);
    const z = 0.5 * width - random(0, width);
    points1.push({
      x: 0.625 * x,
      y: 0.625 * y,
      z: 0.625 * z,
    });
  }
  frameRate(24);
}

function draw() {
  background(15);
  noFill();

  for (let k = 0; k < 32; k++) {
    stroke(255);
    push();
    rotateY(frameCount * 0.01 - k * 0.04);

    beginShape();
    for (let i = 0; i < points1.length; i++) {
      splineVertex(points1[i].x, points1[i].y, points1[i].z);
    }
    endShape(CLOSE);
    pop();
  }
}

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    Status
    No status

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions