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machine.hpp
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96 lines (72 loc) · 2.38 KB
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// This file is a part of the IncludeOS unikernel - www.includeos.org
//
// Copyright 2018 IncludeOS AS, Oslo, Norway
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef OS_MACHINE_HPP
#define OS_MACHINE_HPP
#include <vector>
#include <memory>
#include <arch.hpp>
#include <mem/allocator.hpp>
namespace os {
namespace detail { class Machine; }
/**
* Hardware abstracttion layer (HAL) entry point.
* Provides raw memory and storage for all abstract devices etc.
* The Machine class is partially implemented in the detail namespace. The
* remainder is implemented directly by the various platforms.
**/
class Machine {
public:
class Memory;
/** Get raw physical memory **/
Memory& memory() noexcept;
template <typename T>
struct Allocator;
const char* name() noexcept;
const char* id() noexcept;
const char* arch() noexcept;
void init() noexcept;
void poweroff() noexcept;
void reboot() noexcept;
//
// Machine parts - devices and anything else
//
template <typename T>
using Ref = std::reference_wrapper<T>;
template<typename T>
using Vector = std::vector<Ref<T>, Allocator<Ref<T>>>;
template <typename T>
ssize_t add(std::unique_ptr<T> part) noexcept;
template <typename T, typename... Args>
ssize_t add_new(Args&&... args);
template <typename T>
Vector<T> get();
template <typename T>
T& get(int i);
template <typename T>
void remove(int i);
template <typename T>
ssize_t count();
inline void deactivate_devices();
inline void print_devices() const;
Machine(void* mem, size_t size) noexcept;
/** Factory function for creating machine instance in-place **/
static Machine* create(void* mem, size_t size) noexcept;
private:
detail::Machine* impl;
};
} // namespace os
#include "detail/machine.hpp"
#endif // OS_MACHINE_HPP