Hello, I am attempting to translate a ILL2CPP using the BepInEx version of XUnity.AutoTranslator but the translation keeps getting messed up by style tags such as <cspace\=3> which results in things like <indent\=-6%><cspace\=-1>リ<cspace\=0>セ<cspace\=-5>ット=<indent\=-6%><cspace\=-1>Li<cspace\=0>Se<cspace\=-5>Cut being translated as LiSeCut ingame instead of Reset like it should be.
What would be the best way to tell the plugin to ignore all of these tags before sending the text to my desired translator?
Thank you for your attention.