@@ -46,7 +46,9 @@ local render_motion_setup = ya.sync(function(_)
4646 ya .render ()
4747 end
4848
49- Status .motion = function () return ui .Span (" " ) end
49+ Status .motion = function ()
50+ return ui .Span (" " )
51+ end
5052
5153 Status .children_redraw = function (self , side )
5254 local lines = {}
@@ -58,9 +60,6 @@ local render_motion_setup = ya.sync(function(_)
5860 end
5961 return ui .Line (lines )
6062 end
61-
62- -- TODO: check why it doesn't work line this
63- -- Status:children_add(function() return ui.Span("") end, 1000, Status.RIGHT)
6463end )
6564
6665local render_motion = ya .sync (function (_ , motion_num , motion_cmd )
@@ -96,12 +95,12 @@ local render_motion = ya.sync(function(_, motion_num, motion_cmd)
9695 bg_style = style .main .bg
9796 end
9897
99- return ui .Line {
98+ return ui .Line ( {
10099 ui .Span (separator_open ):fg (bg_style ),
101100 motion_span :style (style .main ),
102101 ui .Span (separator_close ):fg (bg_style ),
103102 ui .Span (" " ),
104- }
103+ })
105104 end
106105end )
107106
@@ -155,8 +154,9 @@ local render_numbers = ya.sync(function(_, mode)
155154 linemodes [# linemodes + 1 ] = Linemode :new (f ):redraw ()
156155
157156 local entity = Entity :new (f )
158- entities [# entities + 1 ] = ui .Line ({ Entity :number (i , # self ._folder .files , f , hovered_index ), entity :redraw () })
159- :style (entity :style ())
157+ entities [# entities + 1 ] =
158+ ui .Line ({ Entity :number (i , # self ._folder .files , f , hovered_index ), entity :redraw () })
159+ :style (entity :style ())
160160 end
161161
162162 return {
@@ -166,13 +166,17 @@ local render_numbers = ya.sync(function(_, mode)
166166 end
167167end )
168168
169- local function render_clear () render_motion () end
169+ local function render_clear ()
170+ render_motion ()
171+ end
170172
171173---- -------------------------------------------
172174---- ----- C O M M A N D P A R S E R ---------
173175---- -------------------------------------------
174176
175- local get_keys = ya .sync (function (state ) return state ._only_motions and MOTION_KEYS or MOTIONS_AND_OP_KEYS end )
177+ local get_keys = ya .sync (function (state )
178+ return state ._only_motions and MOTION_KEYS or MOTIONS_AND_OP_KEYS
179+ end )
176180
177181local function normal_direction (dir )
178182 if dir == " <Down>" then
@@ -193,7 +197,7 @@ local function get_cmd(first_char, keys)
193197
194198 while true do
195199 render_motion (tonumber (lines ))
196- local key = ya .which { cands = keys , silent = true }
200+ local key = ya .which ( { cands = keys , silent = true })
197201 if not key then
198202 return nil , nil , nil
199203 end
@@ -215,7 +219,7 @@ local function get_cmd(first_char, keys)
215219 DIRECTION_KEYS [# DIRECTION_KEYS + 1 ] = {
216220 on = last_key ,
217221 }
218- local direction_key = ya .which { cands = DIRECTION_KEYS , silent = true }
222+ local direction_key = ya .which ( { cands = DIRECTION_KEYS , silent = true })
219223 if not direction_key then
220224 return nil , nil , nil
221225 end
@@ -237,7 +241,9 @@ local function is_tab_command(command)
237241 return false
238242end
239243
240- local get_active_tab = ya .sync (function (_ ) return cx .tabs .idx end )
244+ local get_active_tab = ya .sync (function (_ )
245+ return cx .tabs .idx
246+ end )
241247
242248local get_cache_or_first_dir = ya .sync (function (state )
243249 if state ._enter_mode == ENTER_MODE_CACHE then
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