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BukkitPlayerVanishService.java
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242 lines (195 loc) · 9.05 KB
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package net.onelitefeather.stardust.service;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.onelitefeather.stardust.StardustPlugin;
import net.onelitefeather.stardust.api.PlayerVanishService;
import net.onelitefeather.stardust.user.UserPropertyType;
import net.onelitefeather.stardust.util.Constants;
import net.onelitefeather.stardust.util.PlayerUtil;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.persistence.PersistentDataType;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Predicate;
public final class BukkitPlayerVanishService implements PlayerVanishService {
private static final String VANISH_PERMISSION = "stardust.command.vanish";
private final StardustPlugin plugin;
private final UserService userService;
private final NamespacedKey vanishedKey;
private static final String VANISH_SEE_OTHERS_PERMISSION = "stardust.vanish.others";
public BukkitPlayerVanishService(UserService userService, StardustPlugin plugin) {
this.plugin = plugin;
this.userService = userService;
this.vanishedKey = new NamespacedKey(plugin, "vanished");
}
@Override
public void hidePlayer(UUID playerId) {
Player player = plugin.getServer().getPlayer(playerId);
if (player == null) return;
Predicate<Player> cannotSeePredicate = onlinePlayer -> !canSee(onlinePlayer.getUniqueId(), playerId);
Consumer<Player> hideAction = onlinePlayer -> onlinePlayer.hidePlayer(plugin, player);
plugin.getServer()
.getScheduler()
.getMainThreadExecutor(plugin)
.execute(() -> plugin.getServer().getOnlinePlayers().stream().filter(cannotSeePredicate).forEach(hideAction));
}
@Override
public void showPlayer(UUID playerId) {
Player player = plugin.getServer().getPlayer(playerId);
if (player == null) return;
plugin.getServer()
.getScheduler()
.getMainThreadExecutor(plugin)
.execute(() -> plugin.getServer().getOnlinePlayers().forEach(onlinePlayer -> {
onlinePlayer.showPlayer(plugin, player);
onlinePlayer.sendMessage(Component.translatable("listener.join-message").arguments(player.displayName()));
}));
}
@Override
public boolean toggle(UUID playerId) {
Player player = plugin.getServer().getPlayer(playerId);
if (player == null) return false;
var currentState = isVanished(playerId);
if (currentState) {
showPlayer(playerId);
sendReappearedMessage(player);
} else {
hidePlayer(playerId);
sendDisappearedMessage(player);
}
var newState = !currentState;
setVanished(playerId, newState);
togglePlayerProperties(player, newState);
return newState;
}
@Override
public boolean isVanished(UUID playerId) {
var user = userService.getUser(playerId);
if (user == null) return false;
Player player = plugin.getServer().getPlayer(playerId);
var vanished = player != null && Boolean.TRUE.equals(player.getPersistentDataContainer().get(vanishedKey, PersistentDataType.BOOLEAN));
return Boolean.logicalAnd(user.isVanished(), vanished);
}
@Override
public void setVanished(UUID playerId, boolean vanished) {
var user = userService.getUser(playerId);
if (user == null) return;
this.userService.setUserProperty(user, UserPropertyType.VANISHED, vanished);
Player player = plugin.getServer().getPlayer(playerId);
if (player != null) {
player.getPersistentDataContainer().set(vanishedKey, PersistentDataType.BOOLEAN, vanished);
}
}
@Override
public boolean handlePlayerJoin(UUID playerId) {
Player player = plugin.getServer().getPlayer(playerId);
if (player == null) return false;
player.getServer().getOnlinePlayers().stream().map(Player::getUniqueId).filter(this::isVanished).forEach(this::hidePlayer);
if (handleAutoVanish(player)) return true;
if (isVanished(playerId)) {
if (!player.hasPermission("stardust.command.vanish")) {
setVanished(playerId, false);
showPlayer(playerId);
togglePlayerProperties(player, false);
return true;
}
player.sendMessage(Component.translatable("vanish.join.self").arguments(plugin.getPrefix()));
broadcastMessage(player,
Component.translatable("vanish.join.silently").arguments(vanishDisplayName(player)));
hidePlayer(playerId);
togglePlayerProperties(player, true);
}
return false;
}
@Override
public void handlePlayerQuit(UUID playerId) {
var player = plugin.getServer().getPlayer(playerId);
if (player == null) return;
if (!isVanished(playerId)) return;
broadcastMessage(player,
Component.translatable("vanish.quit.silently")
.arguments(plugin.getPrefix(), vanishDisplayName(player)));
}
@Override
public boolean canSee(UUID playerId, UUID targetId) {
Player player = plugin.getServer().getPlayer(playerId);
Player target = plugin.getServer().getPlayer(targetId);
if (player == null) return false;
if (!isGroupWeightBased()) return player.hasPermission(VANISH_SEE_OTHERS_PERMISSION);
var playerGroupPriority = plugin.getLuckPermsService().getGroupPriority(player);
var targetGroupPriority = plugin.getLuckPermsService().getGroupPriority(target);
return playerGroupPriority >= targetGroupPriority;
}
@Override
public boolean isVanishPermitted(UUID playerId) {
Player player = plugin.getServer().getPlayer(playerId);
return player != null && player.hasPermission(VANISH_PERMISSION);
}
private void sendReappearedMessage(Player player) {
player.sendMessage(Component.translatable("vanish.self.reappeared")
.arguments(plugin.getPrefix()));
broadcastMessage(
player,
Component.translatable("vanish.reappeared")
.arguments(plugin.getPrefix(), vanishDisplayName(player))
);
}
private void togglePlayerProperties(Player player, boolean vanished) {
if (vanished) {
player.setInvulnerable(true);
PlayerUtil.removeEnemies(player, Constants.RADIUS_REMOVE_ENEMIES);
player.setAllowFlight(true);
player.setSleepingIgnored(true);
player.setAffectsSpawning(false);
} else {
player.setInvulnerable(false);
player.setAllowFlight(PlayerUtil.canEnterFlyMode(player));
player.setSleepingIgnored(false);
player.setAffectsSpawning(true);
}
}
private void sendDisappearedMessage(Player player) {
player.sendMessage(Component.translatable("vanish.self.disappeared")
.arguments(plugin.getPrefix()));
broadcastMessage(
player,
Component.translatable("vanish.disappeared")
.arguments(plugin.getPrefix(), vanishDisplayName(player))
);
plugin.getServer().getOnlinePlayers().stream()
.filter(p -> !p.hasPermission(VANISH_SEE_OTHERS_PERMISSION))
.forEach(p -> p.sendMessage(Component.translatable("listener.quit-message").arguments(player.displayName())));
}
private boolean handleAutoVanish(Player player) {
if (player.hasPermission("stardust.vanish.auto")) {
var displayName = vanishDisplayName(player);
setVanished(player.getUniqueId(), true);
hidePlayer(player.getUniqueId());
togglePlayerProperties(player, true);
player.sendMessage(Component.translatable("vanish.join.self").arguments(plugin.getPrefix()));
broadcastMessage(
player,
Component.translatable("vanish.join.silently")
.arguments(plugin.getPrefix(), displayName)
);
return true;
}
return false;
}
private void broadcastMessage(Player player, Component message) {
plugin.getServer().getOnlinePlayers().stream()
.filter(p -> !p.equals(player))
.filter(p -> p.hasPermission(VANISH_SEE_OTHERS_PERMISSION))
.forEach(p -> p.sendMessage(message));
}
private Component vanishDisplayName(Player player) {
var team = player.getScoreboard().getPlayerTeam(player);
if (team == null) return Component.text(player.getName());
return MiniMessage.miniMessage().deserialize(player.getName()).color(team.color());
}
private boolean isGroupWeightBased() {
if (!plugin.getLuckPermsService().isEnabled()) return false;
return plugin.getConfig().getBoolean("vanish.group-weight-based-visibility", false);
}
}