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Copy file name to clipboardExpand all lines: MCPForUnity/Editor/ActionTrace/Core/Settings/ActionTraceSettings.cs
+16-26Lines changed: 16 additions & 26 deletions
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@@ -59,7 +59,7 @@ public sealed class StorageSettings
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publicintMaxEvents=800;
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[Range(10,1000)]
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[Tooltip("Number of hot events (10-1000) to retain with full payload. Older events will be dehydrated (Payload=null).")]
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[Tooltip("Number of hot events (10-1000) to retain with full payload. Events are kept in sequence order; the first N events (oldest) have full payload, while events beyond this limit are dehydrated (Payload=null).")]
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publicintHotEventCount=150;
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[Tooltip("Minimum number of events to keep when auto-cleaning.")]
@@ -72,28 +72,18 @@ public sealed class StorageSettings
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publicintAutoSaveIntervalSeconds=30;
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}
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/// <summary>
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/// Layered settings for sampling and throttling.
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/// Controls how high-frequency events are sampled.
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/// </summary>
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[Serializable]
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publicsealedclassSamplingSettings
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{
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[Tooltip("Enable global sampling. Events below threshold will be sampled.")]
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publicboolEnableSampling=true;
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[Tooltip("Sampling importance threshold. Events below this value may be sampled.")]
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