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CustomMixes.cpp
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72 lines (60 loc) · 1.85 KB
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/**
* yrpp-spawner
*
* Copyright(C) 2022-present CnCNet
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.If not, see <http://www.gnu.org/licenses/>.
*/
#include "Spawner.h"
#include "Ra2Mode.h"
#include <Utilities/Debug.h>
#include <Utilities/Macro.h>
#include <MixFileClass.h>
#include <list>
static std::list<MixFileClass*> CustomMixes = { };
inline void FreeMixes(std::list<MixFileClass*>& mixes)
{
for (auto pMix : CustomMixes)
GameDelete(pMix);
CustomMixes.clear();
}
DEFINE_HOOK(0x6BE9BD, ProgEnd_CustomMixes, 0x6)
{
FreeMixes(CustomMixes);
return 0;
}
DEFINE_HOOK(0x5301AC, InitBootstrapMixfiles_CustomMixes_Preload, 0x5)
{
FreeMixes(CustomMixes);
auto config = Spawner::GetConfig();
for (auto& mixName : config->PreloadMixes)
{
CustomMixes.push_back(GameCreate<MixFileClass>(mixName.c_str()));
Debug::Log("%s ", mixName.c_str());
}
// Any 'mode' mixes should be loaded after user custom mixes to prevent overload it.
if (Ra2Mode::IsEnabled())
CustomMixes.push_back(GameCreate<MixFileClass>("ra2mode.mix"));
return 0;
}
DEFINE_HOOK(0x53044A, InitBootstrapMixfiles_CustomMixes_Postload, 0x10)
{
auto config = Spawner::GetConfig();
for (auto& mixName : config->PostloadMixes)
{
CustomMixes.push_back(GameCreate<MixFileClass>(mixName.c_str()));
Debug::Log("%s ", mixName.c_str());
}
return 0;
}